Tech Pack → BOM
🟡 In Development (Phase 1) This is Brain’s first capability and the anchor for everything that comes after. It takes the most painful manual work in the studio — interpreting a client tech pack — and turns it into a fast review loop.Why this first
Building a BOM by hand is the highest-pain, highest-value repetitive task Mai does. Every new tech pack requires going through:- Silhouette
- Fabric panels (shell, contrast, lining)
- Buttons, zippers, drawcords, eyelets
- Trims (rib, lace, labels)
- Interlining, fusing
- Shoulder pads, sleeve head rolls
- Thread, sewing components
- Packaging (polybag, carton, tissue, hangtag, spare button bag)
- Hidden construction materials based on garment type
How this is built
This workflow is a dedicated agent, not a simple skill or workflow. It needs to:- Read PDFs (tech packs)
- Read Excel files (POM sheets, measurement sheets)
- Analyze images (garment construction, visible trims)
- Apply garment category templates
- Identify visible vs. hidden materials
- Output a structured BOM draft with per-line confidence
Inputs
What a BOM is at this stage
The BOM is not yet about sourcing specific materials. It’s about identifying the structure of materials needed — what lines exist, how many, what type. Material assignment (which specific button from which supplier) is a separate workflow. See Material Sourcing. Example BOM structure:Visible vs. hidden materials
About half of the materials in a typical BOM are visible in the tech pack. The other half are hidden or templated.Visible (AI can detect from tech pack or image)
- Shell fabric
- Contrast fabric
- Buttons (with count)
- Zippers
- Rib
- Lace
- Drawcord
- Elastic
- Eyelets
- Patches
- Embroidery
- Prints
Hidden / templated (AI infers from garment type)
- Interlining
- Fusing
- Shoulder pads
- Pocketing
- Sewing thread
- Main label
- Care label
- Size label
- Hangtag
- Polybag
- Carton
- Tissue paper
- Stickers
- Spare button bag
Garment templates
Brain maintains BOM templates per category. Templates supply the hidden materials list when the tech pack doesn’t enumerate them explicitly.Women’s jacket — default hidden items
- Fusible interlining
- Shoulder pad
- Sleeve head roll
- Lining
- Pocketing
- Thread
- Main label
- Care label
- Size label
- Hangtag
- Polybag
- Carton
Pants — default hidden items
- Waistband interlining
- Pocketing
- Zipper
- Hook and bar / button
- Thread
- Main label
- Care label
- Size label
- Hangtag
- Polybag
- Carton
Dress — default hidden items
- Lining (if applicable)
- Invisible zipper (if applicable)
- Interlining for neckline/armhole
- Thread
- Main label
- Care label
- Size label
- Hangtag
- Polybag
- Carton
BOM draft output
The output is a structured BOM with confidence scoring per line:Database behavior
BOM drafts are written into the Brain database (and visible in CutMake) with a clear status:What gets logged
Every human edit of the BOM draft is recorded with:
This correction data feeds the evaluation loop and drives prompt and template
improvements.
Approval gate
Before the BOM is marked final (and feeds into True Cost), Mai reviews and approves. Until then, it stays inAI First Draft status.
Next-step suggestion
After BOM approval:“BOM approved. Would you like me to start the true cost draft now?”This typically chains into True Cost.
Related
- True Cost — usual next step
- Material Sourcing — assigning real materials to BOM lines
- Architecture / Tiers — why this is a dedicated agent
- Observability — what feeds the correction log